Mystic Vale: Mana Storm
Expansion of: Mystic ValeA Card Crafting Game of Nature’s Power! The campaign to restore Gaia’s realm rages on and other druidic clans combating the curse have joined the ranks.
45m - 60m
2 - 4 Players
Ages 14+
A Card Crafting Game of Nature’s Power! The campaign to restore Gaia’s realm rages on and other druidic clans combating the curse have joined the ranks.
gregoriomagno17
The updated mana tokens in this game are not really that impactful, but the heroes can be game changers. I like that because the heroes can set you on a particular strategy at the beginning of the game that you are trying to work toward. All in all, a good expansion.
baboonov
This is a better bang-for-the-buck than the 1st expansion; in my opinion an essential exp. 2021/12/13 - sold because we played this too much and feel that we "outgrew" the game
Jerzlinski
I have been consistently playing mystic vale with the first two expansions and loving the game but felt it needed that extra spice to super enhance the game, and those mana tokens sure do. It is so refreshing to see that there are actually various ways to win. For example: my girlfriend seemed to be totally wasting me in a 2p game, due to the fact that she fully drew through her deck in 5 diff turns. Despite her deck (which is typically the way most previous victories were won), my decay combo deck which didn't even allow me to draw more than 4 mana at any point was able to win with 12 victory points off of glorus, 32 off of "if you have the most decay" effects. what a fun way to win!