Mystic Vale: Twilight Garden
Expansion of: Mystic ValeAs the battle for the vale rages and spreads, new allies arise. While some are stalwart in their duties, others are more nuanced in their efforts and approach.

45m - 60m

2 - 4 Players

Ages 14+
As the battle for the vale rages and spreads, new allies arise. While some are stalwart in their duties, others are more nuanced in their efforts and approach.
Xonim
Adds even more new advancements, vales, and leaders to your game. Does some interesting things with negative VP tokens (curses) on the advancement cards -- some of the effects are pretty powerful but come at a cost. The rules say you can separate these out to replace the base cards or just mix it all in -- I've got it all mixed together. With 4 expansions worth of advancements and vales, my decks are thoroughly diluted which could be a good thing or bad thing depending on your perspective. The card effects in Twilight Garden might be the most interesting of the expansions to this point. A few of the advancement cards take up two spots on your card in exchange for being very expensive and having great icons/abilities.
Pedrator
MORE MORE MORE! More Advancements, more vale cards, more leaders! YES PLEASE! Awesome more combos to be found.
claudermilk
This was my first expansion addition to the game (it went on sale, and I couldn't pass it up, especially since expansion purchases were planned anyway). I really like the additional variety and the twists the leaders and curse & negative VP add to the game.