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Marvel Champions: The Galaxy’s Most Wanted
Expansion of:
Marvel Champions: The Card Game Core Set
45m - 90m
1 - 4 Players
Ages 14+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
36.00
€
30 day low:
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Marvel Champions: The Galaxy's Most Wanted quantity
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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DoxaLogos
I have mixed feelings about this expansion so far. I was more excited about just having more villains to play against and not crazy about the heroes. Now, I've almost flip flopped after having played it some. Groot and Rocket are a lot of fun. The villains are interesting and very challenging... almost too challenging. I was never one to complain about the difficulty of this game, and I have been happy to play at expert level with most villains... however... I play mostly single hero solo, and this campaign has been taken way into the stratosphere in difficulty. I've been playing the campaign at standard difficulty and I don't know how to get past Ronan yet. He's insanely difficult. I will probably never play this on expert which disappoints me in some ways, because the expert campaign for true solo players looks impossible. That's the disappointing part. I haven't tried the villains in a standalone setting, but they should be easier because less is added to their setup when not played in the campaign. If you play this multiplayer and the game is already super easy for you, then I would highly recommend this expansion. However, if you play mostly single hero solo and enjoy the game's difficult where it's at, I would say try before you buy. I don't regret buying this because of the content. I'm just disappointed by how badly unbalanced the difficulty is in the expert campaign for solo players. Yes, I could tweak things myself, but it's not as satifsying as playing "official" versions. Rocket and Groot are amazing though and come with some great cards. Rocket is going to a great solo play hero with lots of versatility between thwart, damage, and healing. Groot is a tank at protection but is not a consistent thwarter.
familygaming
Adam Warlock 2. LW vs -InMuseum. Black Panther 1. W v Drang. Cap 3. W v Drang. W v Infiltrate. W v Escape. Gamora-A = 5 plays. W vs Drang, LW v Collector, W v CollectorA, W v Nebula Iron Man Protection, 2 play. W v Drang, W v Collector Ironheart 1. W v Drang. Quicksilver Protection 3. W v Drang. LLL/L v Collector. She Hulk 1. Agg-Psylocke. W v Drang. Spider-Woman Agg/Lead, 5 plays. W vs Drang, LLLLW v Collector I, LLL vs Collector A Valkyrie 4. W v Drang. W v Infiltrate. LLL/+5W v Escape. Vision 3. W v Drang. W v Infiltrate. W v Escape. Wolverine 4. W v Drang. W v Escape. LW v Nebula. -InMuseum mods: Only collects player cards. Add Space Pirates modular.
Dracolichking
This ruined my group's favorite game. We were buying every Champions product the moment it came out and loved every one - 10s for those. From reading other reviews its clear people are rating the overall game and not this expansion specifically. This expansion is complete garbage. The scenarios are stupid and frustrating, without any of the elegance or clever design of the previous ones. They seem to have been specifically designed to handicap the characters who were included in the box. Rocket is unplayably bad compared to all previous heroes. Groot is not great. It's too hard. There's supposed to be a standard mode for a pleasant time, but hard is the default here. Hard is one thing, but frustrating and unfair is how this feels. Not a good experience. I can't even imagine what a nightmare expert must be. I recommend skipping this one and waiting to see if this trend continues. I definitely won't be preordering any more of this series.