Mystic Vale
A curse has been placed on the Valley of Life. Hearing the spirits of nature cry out for aid, clans of druids have arrived, determined to use their blessings to heal the land and rescue the spirits.
45m
2 - 4 Players
Ages 14+
A curse has been placed on the Valley of Life. Hearing the spirits of nature cry out for aid, clans of druids have arrived, determined to use their blessings to heal the land and rescue the spirits.
Alan Stern
A great, novel game! My only complaint is that growth symbols dominate EVERYTHING. House rules help address this, though the power curve is still ridiculously on the geometric side (as in it just keeps getting steeper). ADDENDUM: Yeah, if it weren't for the ridiculous imbalance between tree symbols and spoil symbols, I would rate this one higher. As it is, my house rules are to add a few additional cards to the tier 1 advancements (6 cards, I think? maybe 4? anything in that range is fine) and to remove all tree symbols from the tier 1 advancement selection. The reason for these is that running out of T1 advancements early is really annoying (hampers players' growth curves) and a player getting an early tree symbol (which would be from the T1 selection) means they win the game. All that aside, I love this game! The expansions (leaders) improve it quite a bit (yay for asymmetry), but it's a fantastic system! On par with Dominion, but better. I particularly like how you start with n cards (20?) and the number of cards never changes, just their relative strength and/or abilities. This means that purchases do not dilute your purchasing power but rather increase it quite linearly. The choices are great. I like the press-your-luck part because the reward is almost always worth the risk. It plays fast enough. Just an overall excellent experience!
Amnos0405
In Mystic Vale, 2 to 4 players take on the role of druidic clans trying to cleanse the curse upon the land. Each turn, you play cards into your field to gain powerful advancements and useful vale cards. Use your power wisely, or decay will end your turn prematurely. Score the most victory points to win the game! Mystic Vale uses the innovative "Card Crafting System", which lets you not only build your deck, but build the individual cards in your deck, customizing each card's abilities to exactly the strategy you want to follow.
ABrissey
Great deck building game. Easy to learn, easy to teach. Love the clear layered cards adding onto your existing cards, it's not a new concept but they really nailed it here. Art is stunning. Feel of the theme doesn't come through very strong.