Mansions of Madness: Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign.
92.00€
Out of stock
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absolutleo
The monster moves, role dice, role again, roll some more, still mythos phase… Do every obvious choice there is on the board, but not knowing what you do it for, oh and roll dice, evade a monster, roll more dice, but why? Who knows? This game blew me away reading the rules, listen to how The Secret Cabal loved it, Tom Vasel too, everyone(!) why? Might as well buy more dice, sit in the corner with an app, any app with (suiting) music and roll dice. Like Vlada Chvatil wrote in Ignacy Trzewiczek's book Board Games That Tell Stories (great book, read it!) he wrote that video games creates a stronger theme than board games, for me this proves the opposite (though I get his point!). I’m so glad I have Eldritch Horror and can’t wait to play it again after these horrible experiences. Hype can really be a bad thing :(
agentpatman
So disappointed by this one. Take my review with a grain of salt since I never played the original or watched a lot of reviews. I thought it was going to be more dungeon crawler and we love the horror theme. It’s already a jump that it requires an app which I didn’t mind at first. But the game within a game of mastermind and the other puzzles is so far removed from the theme and gimmicky. It’s the climax of the first scenario that introduces the game. Get to the end, introduce the big bad, then solve mastermind. Why? That’s so silly and anticlimactic after all the hard work you put in. Nothing you accomplished the whole scenario before that matter as you have to play a different game just to have another roll off after that. We actually loved the game before that. The app maybe slowed things down with all the animations after every turn but it was fun to run around encountering things, fighting off monsters, finding objects. Then it went south super quick. To enjoy the game they recommend you practice these puzzles. I’ve never heard that being a part of any board game, normally you practice by playing and get better by playing. Instead you have to practice other games to have a shot at enjoying this one. Obviously this isn’t for me, I get that now, and next time I’ll do better research. I just hope the future of board games isn’t more apps with in game upgrades and mini games. Apps that enhance the board game sound great but if I wanted to play mastermind I’d play mastermind. I had such high hopes, on to the next one. Edit. Played the first scenario a second time. I don’t know if it’s random or they changed the app but we didn’t get the mastermind puzzle. We did get two slide puzzles. However this version was more enjoyable. I still have some issues with the game. The main one is the repetitiveness over the game length. It takes hours of pure luck based dice rolling. Once you play it once you know which rooms to avoid to make things easier so there is little replay value. The ending does seem to change and minor things but the main point and what you do eqch game is the same. I also dislike how long the mythos phase is. You get hit 3 separate times and on your turn you move twice and pick up something and repeat. It’s a cool world but I don’t find the game behind it as interesting or engaging as other types of adventure based games.
akiracrosshair
Very mechanical and repetitive coop. Not very fun until everybody turned insane and started acting randomly (which was fun as hell but impossible to win the game)! Dont like that damage and stuff is random against enemies. It promotes being lucky and not competent play.