Mansions of Madness: Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign.
92.00€
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[size=12][COLOR=#009900][b]MIKE'S[/b][/COLOR][/size] EXPANSIONS WE OWN Mansions of Madness: Second Edition – Sanctum of Twilight: Expansion (2018)
Afrochiapet
Mansions of Madness is in the familiar vein of a Fantasy Flight game offering thematic fun with some manageable jank. Out of the box the various scenarios offer different hooks and pacing to the gameplay, although I would recommend carving out a chuck of time as the 2-3 hour estimate is accurate. And given that time allotment, the ratio of enjoyment and pay-off for each scenario vary. Did I mention jank? I think I did. Sometimes you'll be thrown into unwinnable game states due to the randomized round events. Other times you'll be faced with one of the clunkier time sinks (such as puzzle boxes) that eat into your number of turns. And there might be occasions where the game throws a nonsensical armada of Deep Ones because there needs to be a climax. These descriptions may sound like I hate MoM, but that's not true. For every groan-worthy random event there are opportunities for memorable moments. Clearing out a room of baddies with just a knife? Possible! Running around a house while dodging/distracting monsters? Probable! Chucking dynamite at Cthulhu only for him to teleport away? Soberingly true. The combination of plastic, cardboard, and an electronic app readily gives you a spooky experience to play with friends. This is a good beer-and-pretzels game. You will likely lose. But that doesn't mean you can't have fun doing it.
absolutleo
The monster moves, role dice, role again, roll some more, still mythos phase… Do every obvious choice there is on the board, but not knowing what you do it for, oh and roll dice, evade a monster, roll more dice, but why? Who knows? This game blew me away reading the rules, listen to how The Secret Cabal loved it, Tom Vasel too, everyone(!) why? Might as well buy more dice, sit in the corner with an app, any app with (suiting) music and roll dice. Like Vlada Chvatil wrote in Ignacy Trzewiczek's book Board Games That Tell Stories (great book, read it!) he wrote that video games creates a stronger theme than board games, for me this proves the opposite (though I get his point!). I’m so glad I have Eldritch Horror and can’t wait to play it again after these horrible experiences. Hype can really be a bad thing :(