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Marvel Champions: Scarlet Witch
Expansion of:
Marvel Champions: The Card Game Core Set
45m - 90m
1 - 4 Players
Ages 14+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
15.00
€
30 day low:
In stock
Marvel Champions: Scarlet Witch quantity
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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AgentMeat
her hero kit has a very fun and interesting playstyle, it feels like gambling on outcomes until you built up and you can manipulate some boost icons. she also transforms some resource costs into discarding encounter cards. Very fun but as my first buy after the core set, she feels alittle bit weak because im missing cards to create a well suited deck for her. I did not like her preconstructed deck, too many expensive cards, but the cards it comes with where definitly worth it
crimsonlaw
So the mystic heroes are apparently going to be bad muthas. Scarlet Witch mirrors what you see from her in Avengers: Endgame. Well, almost. I'd say she's worth adding to your collection.
djott70
Not willing to split my Champions collection at this time and looking for the right blockbuster trade. :) Opened, unsleeved, unplayed, and stored in Galaxy's Most Wanted box.