Killed by Thanos in a wicked act of cruelty, Arthur Douglas was reincarnated as Drax, a knife-wielding warrior with a thirst for vengeance. Now a member of the Guardians of the Galaxy, Drax travels far and wide, driven and determined to put an end to the mad titan once and for all.
As a member of the Guardians of the Galaxy, Drax charges into the scene with unrelenting fury in this expansion pack, which introduces Drax as a brand-new playable hero, along with his fifteen signature cards. With a pre-built Protection deck ready to go, you’ll be able to try out Drax’s unique vengeance-fueled gameplay from the moment you open the box. Punish the villains who wrong you and show them why Drax is a force to be reckoned with!
—description from the publisher
mrheilmann
Cooperative Game Cooperative Game Deck Construction Hand Management Scenario / Mission / Campaign Game Solo / Solitaire Game Variable Player Powers Variable Set-up
DoxaLogos
Solid hero. Harder to pilot solo because of his lack of thwart, but he's stronger than both Hulk & Thor because can get more card draw going with Dwi Theet Mastery, Gamora, and max vengeance counters so his effective hand size is better. The problem is also that you want him attacking and staying in hero form which can make timing things tricky.
Mozzik
Drax feels like a refined version of the Hulk - and he's got the support to make it work. He's a little swingy, he doesn't like minion swarms, but if you want to make something deck and use high ATK in interesting ways? He's got you covered. I also like that part of his nemesis set can only be solved by him following in the theme from Gamora. His premade actually works fairly well - I like that it takes protection in a different direction (He's really not that interested in defending) that supports him and lets him remain his absurd aggressive stance to put a ton of pressure on the villain. It's very possible to do 20+ damage with him in a single turn right out the box.