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The vicious Bol’Goreth rampages through the wildlands at the edge of the Valdari Marsh, and those left in his wake babble terrifying tales of destruction. However, dark rumors hint at something more sinister behind the simple-minded brutality: something horrific that threatens to spill out across the realm.
ghbell
Same as Lair of the Wyrm in size, but it adds rules for a mini campaign, which is much needed for these mini expansions to work.
Brutalien
I liked the new heroes, condition and especially the monsters. The quests were not the best I have seen, and although a big fan of "swampy"-themed stories, I did not get much from the newly added mini-campaign. The overlord has a pretty nice class to focus their XP, with cards that stay in play and thin down their deck. The new search room is ok (same mechanic as in LotW), but it remains as just an alternative for heroes to explore if they feel like they are losing the encounter.
Green Machine
Two more characters, two classes, two monster types, items and another detrimental condition (like we need that) to add to the Road to Legends, since this is only way I seem to play anymore. The rest, although well presented, is pushed aside.