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The vicious Bol’Goreth rampages through the wildlands at the edge of the Valdari Marsh, and those left in his wake babble terrifying tales of destruction. However, dark rumors hint at something more sinister behind the simple-minded brutality: something horrific that threatens to spill out across the realm.
jellospike
I don't like the concept of rumors or mini-campaigns in Descent. Seems like lazyness and missed opportunities. The new quests are fun, however, and the new monsters and classes are welcome additions. For the Descent fanatic only! [b]House rules level: See base game[/b]
bnoterman
The new monsters and quests are very cool but the campaign is unbalanced. The hero's are overpowered in the first 3 quests and in the finale the Overlord gets the upperhand.
Agerion
More of the same from Lair of the Wyrm. More of everything, but in a small trickle. The new Infector class for the Overlord, though, makes this expansion worth it. It can get tiring moving cannon fodder around to get slaughtered and every once in a while playing a handy card. It can be endlessly entertaining to put the infection tokens on the players and watch them squirm in fear each time they do any action, fearing that you'll reap the infection you've sown right then and there. This helps the players to feel like there are more tricks and traps waiting for them even if they slog through the enemies like they were made of sticks and hay.