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An ancient city full of peril and mystery awaits in the ruins of Sudanya, a lost civilization on the edges of Terrinoth. Horrid creatures haunt the heroes’ every step, but powerful allies will guide them through the twisting maze of wilderness and broken cityscape.
docgeo1
Consolidated with the base game: 1. The Trollfens (with box) 2. The Lair of the Wyrm (with box)] 3. Labyrinth of Ruin (with Box) 4. Crown of Destiny (no Package) 5. Crusade of the forgotten (no Package) 6. Oath of the outcast (no Package) 7. Shards of the Everdark (no Package) 8. Treaty of Champions (no Package) 9. Various Lts but I am unsure at this time. ****will only trade or sell as a lot.***
Agerion
This is what you look for in an expansion. New characters, new classes, new items, new map tiles, new rules, new monsters, new dice, and MORE. My only qualm with it is that the campaign seems a little shorter than the base game's campaigns. Still, with as much as this expansion adds, it was worth it.
Alyiz
Practically essential as it adds Overlord cards and minions that actually allow OL wins. In addition, the negative condition and the larger room tiles are a complete necessity if you want any sort of interest to be breathed back into the core game. Definitely one of the best aspects of Descent as it adds very interesting monsters and a new theme of tiles. HEROES - Logan - Durik + Ulma + Dezra (favorite char) CLASSES + Apothecary (one of my faves) + Beastmaster + Hexer - Treasure Hunter MONSTERS - Goblin Witcher + Volucrix Reaver - Carrion Drake + Arachyura OTHER + Tiles (NECESSARY) / Scenarios + Items / Condition / Relics + OL alternate starter (OL cards still suck, this is just nicer)