Your journey has taken you deep into the Mistlands. Now, your adventures continue with The Chains that Rust, a new expansion for Descent: Journeys in the Dark.
37.90€
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Tyresia2
Wow - just wow. Simply put, this expansion is a masterpiece. Just look at the miniatures, c'mon! The overall "undeath" feeling is perfectly conveyed and the new monster models -truly- look terrifying. Their stats seem to be a little situational, but their in-game flow is perfect. However, what really makes this expansion shine over the other ones is its innovation. The new hybrid classes are surprisingly well-balanced, and bring a lot of new combinations for players who want to experiment with new champion-class combos. I totally loved the new Soulbinder deck, and ended up including the Scourge in every single game I've played so far. Having an Overlord's pet around the board really changes -everything- for both sides and it's a groundbreaking innovation. I can't but totally recommend this expansion.
ZandarrTheGreat
Great little dungeon crawler. I’ve only played co-op with the wife and the app. Very fun. Battles were perilous. Creatures and monsters were varied enough to require different strategies. Very fun
Alyiz
SUPER weird expansion that is actually incomplete. Mists of Bilehall is Act I and Chains That Rust is Act II. They should've definitely combined the two expansions into one big box like Labyrinth and Nerekhall. Because they didn't do that, this one has a lot less value as an expansion. In this case, there are NO HEROES. CLASSES + Monk + Battlemage + Steelcaster + Watchman These are hybrid classes and I'm still trying to figure out all the implications these things introduce into the game. They're very strong. MONSTERS + Shambling Colossus (actually strong!) + Dispossessed - Marrow Priest + 3 Lieutenant (normally I exclude these but there are 3 and they're some of the best) OTHER + Tiles / Scenarios (only half) + Items / Condition / Relics + OL Class (actually fun Soulbinder!) - Only Act II of everything listed here Mists + Chains together is easily a 10/10 superexpansion like Labyrinth and Nerekhall. In fact I'd say it's almost as necessary "an expansion" as Labyrinth (better than, but less required for a collection). Separately they are mediocre. They do introduce some much-needed Overlord power. It's a shame there are no new heroes when there are plenty in the Terrinoth-verse to choose from.