Your journey has taken you deep into the Mistlands. Now, your adventures continue with The Chains that Rust, a new expansion for Descent: Journeys in the Dark.
37.90€
Out of stock
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mouldybanana
39 cards 41 x 63 (done) MDG-7039 41 x 63 (100pcs) 19 cards 57 x 88 (done) MDG-7040 56 x 87 (100pcs)
MajaiMati
Silne potwory dla Mrocznego Władcy. Klasy hybrydowe dla bohaterów, fajne, ale szkoda, że nie ma nowych bohaterów.
Alyiz
SUPER weird expansion that is actually incomplete. Mists of Bilehall is Act I and Chains That Rust is Act II. They should've definitely combined the two expansions into one big box like Labyrinth and Nerekhall. Because they didn't do that, this one has a lot less value as an expansion. In this case, there are NO HEROES. CLASSES + Monk + Battlemage + Steelcaster + Watchman These are hybrid classes and I'm still trying to figure out all the implications these things introduce into the game. They're very strong. MONSTERS + Shambling Colossus (actually strong!) + Dispossessed - Marrow Priest + 3 Lieutenant (normally I exclude these but there are 3 and they're some of the best) OTHER + Tiles / Scenarios (only half) + Items / Condition / Relics + OL Class (actually fun Soulbinder!) - Only Act II of everything listed here Mists + Chains together is easily a 10/10 superexpansion like Labyrinth and Nerekhall. In fact I'd say it's almost as necessary "an expansion" as Labyrinth (better than, but less required for a collection). Separately they are mediocre. They do introduce some much-needed Overlord power. It's a shame there are no new heroes when there are plenty in the Terrinoth-verse to choose from.