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A full, one-act campaign is included in this expansion, and in addition, no new heroes or hero classes are introduced here. Instead, this expansion has been configured to enhance the powers of darkness in Terrinoth. To that end, the overlord’s army gains twelve sculpted plastic figures, six reanimates, three broodwalkers, and three bone horrors. Old walls, crumbling terrain, and Tainted cards all add to the uncertainty of the mistlands. Enter Waiqar’s domain in Mists of Bilehall!
Tacit Ronan
Great mini campaign, can be used to link with Chains that Rust mini campaign to form a larger campaign. Skeletons are nasty. Shame there are no hero classes included.
Alyiz
SUPER weird expansion that is actually incomplete. Mists of Bilehall is Act I and Chains That Rust is Act II. They should've definitely combined the two expansions into one big box like Labyrinth and Nerekhall. Because they didn't do that, this one has a lot less value as an expansion. In this case, there are NO HEROES or CLASSES. MONSTERS + Reanimates (generic but good) + Bone Horrors - Broodwalkers + 3 Lieutenant (normally I exclude these but there are 3 and they're some of the best) OTHER + Tiles / Scenarios (only half) + Items / Condition / Relics + OL/Taint mechanic - Only Act I of everything listed here Mists + Chains together is easily a 10/10 superexpansion like Labyrinth and Nerekhall. In fact I'd say it's almost as necessary "an expansion" as Labyrinth (better than, but less required for a collection). Separately they are mediocre. They do introduce some much-needed Overlord power. It's a shame there are no new heroes when there are plenty in the Terrinoth-verse to choose from.
bhudson1972
I was able to purchase this for 50% off during a ding and dent sale. I really like the undead theme. I don't mind there not being any new heroes or classes included in this one. Having extra monsters is great. The reanimates/skeleton warriors in particular go well with so many themes.