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A full, one-act campaign is included in this expansion, and in addition, no new heroes or hero classes are introduced here. Instead, this expansion has been configured to enhance the powers of darkness in Terrinoth. To that end, the overlord’s army gains twelve sculpted plastic figures, six reanimates, three broodwalkers, and three bone horrors. Old walls, crumbling terrain, and Tainted cards all add to the uncertainty of the mistlands. Enter Waiqar’s domain in Mists of Bilehall!
Green Machine
First half of a campaign - *sigh*. The second half is in "The Chains that Rust." Three new monster classes, some new tiles and a handful of cards rounds out the contents. A little disappointing. Half a campaign; No new Hero classes; Lieutenant figures not included. Just seems like less than half a product.
Otiac1
I do not recommend getting The Chains that Rust or the Mists of Bilehall - they only add tiles and monsters to the grouping and the Campaign for both 'combines' into one two-act campaign (much like the standalone two-act campaigns from the base game, Nerekhall or Labyrinth). At some point there are just..too many monsters, tiles, effects, conditions, tokens to keep up with, and so I don't recommend getting Bilehall or Chains as they add too much to the game with too little return and eventually your entire set up becomes too burdensome. The other smaller expansions at least give you new hero choices/classes without the specific extras in cards solely for those expansion campaigns.
DustyRhino
Nice expansion with a lot new things added to the game, a nice addition for the overlord. I would recommend to purchase another expansion if this is the first time when you purchase an expansion for descent because this comes with no new heroes or classes.