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Marvel Champions: Wasp
Expansion of:
Marvel Champions: The Card Game Core Set
45m - 90m
1 - 4 Players
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
16.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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Daedalica
Can do multiple things. But compared to the fun of Ant-Man can't keep up. More complex solo. Update: With the increasing cardpool she gets really fun and can deal with a lot (not with specific ressource-requirements tho) Best MCDB-Deck: "Forever Ever Vigilant" - Protection "Wasp Carries" - Justice "A Fistful of Science: G.I.R.L. Power" - Aggression
Gorejelly
She is a fantastic character. Feels very different from Ant Man. I really like the oversized folding cards. She has a great feel in that you should constantly be switching among all 3 character forms to make the most of her abilities.
Gregus48
Wasp is good, very good in fact, but somehow not as fun as Ant-Man. Not sure why. Her hero and alter ego powers are less fun, and she basically wants to stay giant all the time and attack, which seems weird, I’d tather she want to stay tiny most often since that is how I think of her in comics.