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Marvel Champions: Quicksilver
Expansion of:
Marvel Champions: The Card Game Core Set
45m - 90m
1 - 4 Players
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
15.00
€
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Marvel Champions: Quicksilver quantity
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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exparrot
Hero card pack -each deck has a very different flavour. with more card pool decks are better, more customisable and really good fun Actually like playing green with this hero, the untap ability mean you don't feel like you are passing your whole turn unable to do anything, plus I like making tippy tappy feet when I am about to chain several speedy card plays
mlehr
So much fun when you can buff your attack with maximum velocity and multiple adrenaline rushes and then use always be running played for free using friction resistance to get in 3+ attacks for massive burst damage. A great way to unleash on villains right after they level up. I love friction resistance. I play him Justice and Leadership. He is supposed to be great in protection but I was absolutely massacred when I tried. It’s on my bucket list.
bpierce72
Quicksilver is a fantastic hero that is very fun to play. The combo of powering him up with various upgrades and then triggering 2-5 actions in the hero phase is just so tasty. The theme comes across great in his deck and it is just a blast to play.