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Manor of Ravens, an expansion for Descent: Journeys in the Dark (Second Edition), invites you to travel to a haunted manor house and battle the guardian that waits within. The overlord gains a host of new material in this expansion, including two new classes of Overlord cards, new monsters, and deadly new relics that can be wielded by monsters.
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Game description from the publisher:
In the foothills near Greyhaven sits a forgotten manor, the haunted residence of the late high mage Ithyndrus. Antique trinkets and artifacts lie within its ever-changing walls, but the ravens that watch the manor are insufficient to discourage treasure hunters and bandits. A new guardian has awoken, and dark forces gather to his aid. Left unchecked, the power and size of this creature will never stop expanding. Its potential is limitless, and it must be stopped.
Manor of Ravens, an expansion for Descent: Journeys in the Dark (Second Edition), invites you to travel to a haunted manor house and battle the guardian that waits within. The overlord gains a host of new material in this expansion, including two new classes of Overlord cards, new monsters, and deadly new relics that can be wielded by monsters. The overlord even gains his first servant: a creature that can be summoned into play, similar to the heroes’ familiar. The heroes also receive powerful new assets in Manor of Ravens, gaining access to two new heroes as well as new hero classes for Warriors and Scouts.
A new lieutenant also enters the scene as the heroes attempt to investigate the manor house. Skarn is a magical construct, composed of pieces of the manor house and possessed of limitless potential. If Skarn is not stopped, he could continue to grow and eventually overwhelm the world. Only your heroes stand between this magical creature and the demise of Terrinoth.
Mechanics | Action Point Allowance System, Dice Rolling, Dungeon Crawler, Grid Movement, Hand Management, Miniatures, Modular Board, Partnerships, Variable Player Powers |
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Play Time | 120m |
Players | 2 Players, 3 Players, 4 Players, 5 Players |
Theme | Dice, Expansion for Base-game, Fighting, Miniatures, Adventure, Exploration, Fantasy, Medieval |
Ages | 14+ |
Designer | Nathan I. Hajek, Nathan I Hajek |
Publisher | Edge Entertainment, Fantasy Flight Games, Galakta, Giochi Uniti, Heidelberger Spieleverlag, Hobby World |
Dave72
We played one or two of the six scenarios in this expansion the one and only time I played Descent, which took four hours. We breezed through every corridor and room due to a triple threat of experienced players who knew exactly how to deploy their heroes.
Alyiz
Manor of Ravens is easily one of the best Descent expansions for cool factor. I rate them based on their separate components. Rating is + out of 10 points. CHARACTERS + Alys - Thaiden CLASSES + Marshall (Overpowered) - Bounty Hunter MONSTERS + Wraiths - Bandits (cool but they suck) + Skarn Lieutenant OTHER + Tiles / Scenarios (only half) + Items / Condition / Relics - OL Class unkindness/enchanter (OL is underpowered and this sucks too. raven flock is cool but sucks)
Green Machine
Nice Box set with a little bit of everything: a mini-campaign (or side adventure), two monster types, two Hero classes, a new condition and other add-ons. I like the Marshall class, but the Bounty Hunter seems tedious with the target ability. Once again, the box does not contain the lieutenant figure (curses!).