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Ticket to Ride: New York features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a scaled-down map of Manhattan that allows you to complete a game in no more than 15 minutes.
beazer32
I've always felt Ticket to Ride was way too long for what it is, and I never really wanted to play it because of that. THIS version is exactly what the game should be: super quick, tight, competitive, excellent light filler.
astroglide
My 2P experience is that this isn't simply faster TTR. There is serious scarcity, so the common pattern of just piling up cards in the beginning is out the window - aggressive route-planning is critical from the beginning and with little margin for error. I find the ticket balance to be out of whack and thus use the other-TTR trick of separating into small and large ticket decks and drawing one of each. Overall I really dig it, but the 2P game can be incredibly cutthroat with early closes and unintentional blocking.
adebisi
When it comes to the variance and balance, this is probably one of the better sequels to the original TtR. When comparing with the original TtR, this version offers a better balance between long and short routes, an incentive to build early instead of just hoarding cards, and a smaller map better suited for fewer players. Moreover, does not have any really counterintuitive or complex rules which helps with maintaining the game well suited for families. It also plays really fast. However, this super fast game feels a little bit too short. Collecting sets and claiming routes is fun and here it end just a little bit too early.