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With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
2ndinBeautyContest
Only played with 2 and it's rubbish. Would like to try with more. With more it's not rubbish. But it's not that good either. Really don't understand the love for this one.
abeheron
Good game and an all time favorite among pretty much everyone I know, which makes it the best gateway I know. I am a bit bored of it at the moment, but this score may change after getting an expansion (or two).
3dicebombers
I have played this one many more times than I've recorded. I think it is a fine gateway game, but I do not find it particularly engaging nor strategic. The value of laying down 5 or 6 link tracks is too high compared to ticket completion, which essentially breaks the game.