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With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
abbeynormal
Not my favorite game to get out, but once I start playing it, I usually get really into it. It's a simple mechanic that can lead to ruined friendships if you're not careful.
a2greg
There's a few different routes to victory. I like that you can throw in some defensive play as well as the typical offensive play in such games. Light on player interaction and nothing particularly new about the game system but it's delivered in a very appealing package by Days of Wonder. And I love a pleasing train theme.
1amgreg77
Fun, lighthearted game for 4-5 players. Good flow, decent strategy. Hits a strange note between strategy and luck. For the more part, strategy can win you the game. That is, unless you get the short routes... Or you are cut off... Anyway, that's why it's best for non-gamers and certainly worth a try for gamers too.