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With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
4th stringer
Fun, good gateway that I can play with lots of people, but I want more depth myself. Figure out if the people you are playing with can handle blocking.
AaronKI
Great fun when you can round up three or more players, and my go-to game for trying to get non-gamers to play something.
4Corners
Decent, light simple game, but everyone quickly tires of this one. I use the same strategy every time (take the lowest value tickets, hoard cards to play on the biggest tracks) and rarely lose. Why is this game so celebrated? Own the [boardgame=24439]USA 1910[/boardgame], [boardgame=89848]Alvin & Dexter[/boardgame], [boardgame=106637]Team Asia & Legendary Asia[/boardgame], [boardgame=106645]India & Switzerland[/boardgame], [boardgame=131188]Heart of Africa[/boardgame], [boardgame=147938]Nederland[/boardgame], [boardgame=182078]United Kingdom & Pennsylvania[/boardgame] and [boardgame=13297]Mystery train[/boardgame] expansions.