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With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
Aarontu
A good, light, fun family game; it is easy to learn, not overly confrontational, has a good dose of luck but still a decent amount of strategy required, looks nice and cool and attractive on the table, and has fun little bits to play with when you're waiting for your turn. I like trains.
Aberrix
I really enjoy this game! it's a pretty light weight game which really fits the bill some times, everyone who plays it really seems to enjoy it. It's a rummy-type game where you collect cards of the same colors and then claiming routes. The small cards while annoying at first really don't seem to bother me once the game gets going but I still wish they could've just included full sized cards instead of charging you $20 for the 1910 expansion which is basically just full sized cards... None the less, I still really enjoy this game.
1amgreg77
Fun, lighthearted game for 4-5 players. Good flow, decent strategy. Hits a strange note between strategy and luck. For the more part, strategy can win you the game. That is, unless you get the short routes... Or you are cut off... Anyway, that's why it's best for non-gamers and certainly worth a try for gamers too.