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The Scythe: Modular Board expansion allows you to change the landscape of Eastern Europa every time you play Scythe thanks to its double-sided game board and four large double-sided landscape tiles. Faction locations, i.e., the home base tiles, change each time you play.
The modular board adds a drafting element to set-up, along with a variant for a tighter map at lower player counts.
Featured Components
• 1 double-sided board (624x818mm, same size as the standard Scythe board)
• 4 double-sided tiles (7 hexes per tile)
• 8 home base tiles
• 8 structure bonus tiles
• 1 rulebook (11 languages)
• Automa rules for solo play
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players |
Play Time | 90m – 115m |
Designer | Jamey Stegmaier |
Mechanics | Area Control / Area Influence, Grid Movement, Variable Player Powers |
Theme | Economic, Expansion for Base-game, Fighting, Science Fiction, Territory Building |
Publisher | Grok Games, Stonemaier Games |
CanadianWyteWolf
I imagine the more I play, the more I'll value this expansion. Although we have not played much with the modular board itself, the extra building bonus tiles are useful (and we used them when playing The Rise of Fenris). I also love how the board is double-sided & the more I see this in the hobby, the more I think all game boards should feature an alternate side. 3 plays of which included a Rise of Fenris faction.
arildoaim
I can se this expansion fixing the main problem with Scythe: players ending up playing by script and memorizing optimized moves. Failing to abide the script will lose the game. This expansion seems to introdue variability and demands adaptability from the players. And i can see why some players hate it (having to throw their well meomorized and beloved scripts into the bin)... Well IMO, this should have been in the base game from the getgo.
Gabriel32480
Great change, and games played on t are far-more interesting/thinky. But the fact that it is the smaller board makes it miss the table sometimes- the board just s not sized right for the space the game needs...