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Scythe: The Rise of Fenris
Scythe: The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different options for any player count. The story of Scythe continues and concludes with an 8-episode campaign. Instead of—or after—the campaign, the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences. These modules are compatible with all Scythe expansions, and they include a fully cooperative module.

75m - 150m

1 - 5 Players

Ages 12+
Arised
Fenris is of course the best expansion by far in scythe and it's not even close. Wind gambit has very little impact and invaders has 2 new and weak factions that lack speed. Fenris gives you so much value with many new components, CAMPAIGN, and other FUN things but can't say to not spoil. I would always play fenris with scythe if given time!
Antonio8080
The most boring campaign ever done. The new to the game are not worth the price. All scenarios are the same and the small changes are completely useless
Atomical1
Mediocre at best. Scythe is such a drag for my group at this point and the expansion hardly added anything for the first 3 play throughs of it. Maybe we'll continue with this in the future.