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While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering. The expansion works seamlessly with any version of Scythe.
Achire
I am not a huge fan of the two factions this expansion adds as I find them somewhat annoying to play, which makes the underpowered for inexperienced players. On the other hand, this expansion is kind of necessary for the game to feel 'complete' and I've enjoyed playing this game with the full 7 players. My general impression is that these two should have just been part of the base game.
arucuan
Scotland and Japan--are you kidding? Of course we had to include this in our Scythe play. So well-balanced...can't wait for airships!
anxi
The new factions are a little too strong. First they reach the factory just from the beginning. Secoundly they have a very strong bonus with flags and traps on the end of the game. Third they can jump back to their tokens from everywhere. Even the airships do not repair this for 100 %. I personally prefer to use the "old" nations even in 5 player games. But the new playermats are great!