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While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering. The expansion works seamlessly with any version of Scythe.
Arised
Having invaders is always nice to have extra players and new characters but was a disappointment because the 2 new factions and so weak! Both Albion and Togwa are two of the worst factions because of its lack of speed to move around and really hard to win with. If you are gonna play with a bunch of pros, trust me, you won't stand a chance if you are playing one of these factions.
AgitatedStove
The first expansion to the game that got me into Euro style games. IFA is a good expansion that improves one faction and offers two more factions. Although I feel like both of these factions are a little overpowered. They have abilities that are worlds different than the core factions. Also kind of annoyed that these factions were already on the board and then released separately. It's kind of like having to pay for content that is already on a disk.
Achire
I am not a huge fan of the two factions this expansion adds as I find them somewhat annoying to play, which makes the underpowered for inexperienced players. On the other hand, this expansion is kind of necessary for the game to feel 'complete' and I've enjoyed playing this game with the full 7 players. My general impression is that these two should have just been part of the base game.