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While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering. The expansion works seamlessly with any version of Scythe.
anxi
The new factions are a little too strong. First they reach the factory just from the beginning. Secoundly they have a very strong bonus with flags and traps on the end of the game. Third they can jump back to their tokens from everywhere. Even the airships do not repair this for 100 %. I personally prefer to use the "old" nations even in 5 player games. But the new playermats are great!
AKHawkster
Two more factions with interesting mechanics, a fun way to change up the base game with more options. I'd recommend against trying to play with more than 5 though as a turn based game would get very bogged down.
alexdesouza
An essential expansion, filling out the remaining two factions present on the game board. These factions also provide new mechanics and have unique paths to the Factory.