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Concordia Venus
60m - 120m
2 - 5 Players
Ages 12+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Deck building/Pool building refers to a collection of related mechanisms. Players have a personal pool, or collection, of cards or tokens, that provide different actions and/or resources. A subset of those cards/tokens are randomly drawn each turn.
Deck / Pool Building
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Games with partnerships offer players a set of rules for alliances and teams. Partners are often able to win as a team, or penalties are enforced for not respecting alliances
Partnerships
Team Versus
Ancient
65.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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allan647
Dry as a bone Euro with the typical old-school colonist/trading in the mediterranean theme, but with elegantly designed card-play mechanics that steer the area control play on the map. Easy to teach, easy to learn, with lots of strategic depth, positive player interaction, and lots of replay value with the 4 different maps included, and the 2v2/3v3 mode which I haven't had the chance to try yet. Score is based on 7 solo plays with the official solo mode in the Solitaria expansion. Probably the best hand-management game ever designed, but also probably the driest euro game ever designed. I'm more of a mechanics person, so this doesn't bother me too much(you can retheme any game : ). Art work is elegant like the game mechanics, and component quality is excellent. Can induce AP with new players because of how many cards you can hold in your hand (usually 12 on average), but once players get used to what the different cards do(I believe around 15 different cards), the AP should go down significantly on repeated plays.
Bastwood
Well, it's more Concordia. I have to admit I've never even played the team game, but the rebalanced cards for the base game are nice and some previously weak strategies work better now.
bami1020
[gameplay 9 replay 10 invest 8 group fun 5] classic med weight euro with area control, economy, deck build. fairly simple rule for the weight + fantastic euroy interactions