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Clank!: Adventuring Party
Expansion of:
Clank!
60m - 120m
2 - 5 Players
Ages 13+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
Player elimination occurs in multiple-player games (>2) when a player can be eliminated from the game and play continues without the eliminated player.
Player Elimination
Fantasy
24.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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Aeronautiqul
Great expansion to Clank! through the introduction of asymmetry with the unique characters! This borrows from the gameplay of Clank! Legacy: Acquisitions Incorporated and still brings a fresh take on unique deck-building mechanics for each character.
Bardoly
This expansion is a little harder to rate. I do enjoy the new characters, the new cards, the new 'React' mechanic, and the new 'Arrive Choice' mechanic, but playing with more than 4 players in a Clank! game adds a lot to slow the game down. Unless the 5 (and I don't recommend this or definitely not 6) players are ALL very focused on the game and on playing quickly, the game will DRAAAAAAAAAAG on and on. Also the new characters themselves are more 'fiddly' than the Upper Management and the C Team expansion packs, so they will either slow the game down somewhat, or players may miss some bonuses.
GeorgW
Very good, but could have been excellent! [b]Pros:[/b] I really like the player decks and player powers. The characters and new art and meeples are cute and flavorful! I really like the react cards and the arrive choices, even with fewer players it's just more fun when engaged on your opponents' turns. We had a lot more banter and bluffing about having relevant cards in hand. [b]Cons:[/b] The player powers are not at all balanced. Their power will depend on the player count, where e.g. D'Allan is much better with more players than with fewer, but characters like the Monkeybot Prime are just plain OP. It's such a shame because the flavor of the characters is well done and I love the asymmetry, but it's not fun when the game is decided during set-up.