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Cerebria: The Inside World
Cerebria is a deep, objective-driven area control game for 1-4 players, where Bliss and Gloom, the two sides of the human personality, compete to influence the Inside World’s developing Identity.
60m - 120m
1 - 4 Players
Ages 14+
a2b2c517
7.5 after playing a few more, best with 2 players due to it favor of the Alpha player. The game learning curve didn't match the game length. The game is fun but really need to invest a lot of time and experience players to make it reach full potential. 8 initiate rating after one basic gameplay. need more plays
Anambubolea
highly overrated, beautiful graphic design and minnies, the gameplay is very repetitive and highly predictable even in 2p.
agentpatman
Played at two player with each player being a shaper which is one player each. We also played the beginner game. At the end I wish we played the standard but I get why it started off this way. The game itself is pretty simple each turn with a lot of depth. There is a lot of tension and strategy in trying to foil your opponents plays while accomplishing your own. I don’t think you’ll enjoy this if you want multiplayer solitaire as it really shines by having a dynamic and every changing realm. The area control has multiple facets which work well at two. We both found ourselves reacting to each others moves each turn. The game length is somewhat player controlled since you can absorb yo force a scoring or skip a round but it’s likely your opponents will trigger it. You can’t do everything well so you have to focus on just enough to pull off the victory. The biggest downside I think is scoring. The simple scoring of the tower at the end makes it predictable to tell who will win half way through. The intentions of the non beginner might help with that but not sure since that’s also public information. We have not played coop but I am really looking forward to trying that out. I am hopping for a heavier thinky experience but slightly concerned how much time will be spent controlling the bots. We’ll see.