Cerebria – The Inside World: Card Game
15m - 30m
2 - 5 Players
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.