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Cerebria – The Inside World: Card Game
15m - 30m
2 - 5 Players
Ages 14+
Card Games
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Fantasy
22.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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giwrgost
take that με κάρτες συναισθημάτων, μαζεύεις κρυστάλλους για να φτιάξεις προσωπικότητα χαρούμενη ή οχι.
javitowildchild
Lo compré por coleccionista de las cosas de Mindclash pero ha resultado ser un juego muy entretenido. Eso sí, con un componente "take that" altísimo
punkin312
Beautiful artwork as found in Cerebria. The card game was thrown together for the KS and it really felt like it. Just a mashup of actions. Not much fun.