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Marvel Champions: Ms. Marvel
Expansion of:
Marvel Champions: The Card Game Core Set
1 - 4 Players
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
16.00
€
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Marvel Champions: Ms. Marvel quantity
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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Marvel Champions: The Green Goblin
20.00
€
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Helikoputtrik
More cards for deck-building is nice. Ms Marvel has a focus on playing and retrieving events. This seems like it can become an interesting hero once there are a bit more events to put in your deck.
1arska
The spirit of the Ms Marvel's play style is to turn as alter-ego many times, so it can use important support cards. Then it can turn again as hero and do actions, mostly with event cards. Sometimes it's difficult especially as solo, I feel it depends much of luck what event cards you have. Btw, this is great by for some important preparation cards.
Ajax_B
She's a tricky character. One thing you gotta understand early on about Ms. Marvel the she, like She Hulk, needs to swap back and forth from hero to alter-ego often. Her Kamala Khan ability is great and helps your deck from stalling out, and you really need those Ms. Marvel cards to be effective in hero form. I struggled my first few games but once I understood that, I finally won my first game! I like the character, a little bit of a tricky learning curve, but she's very fun and flexible. I definitely think that the starter deck is much better for 2 player and not solo. I found the most success with her using aggression and justice. In my opinion, just avoid protection when playing solo.