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T.I.M.E Stories
T.I.M.E Stories is a narrative game, a game of “decksploration”. Each player is free to give their character as deep a “role” as they want, in order to live through a story, as much in the game as around the table. But it’s also a board game with rules which allow for reflection and optimization.
90m
2 - 4 Players
Ages 12+
alcatraz13
This is so amazingly fun. Have played all the cases (through Expedition) with the same group and the experience is top-notch. I get so excited with a new case is released.
Akado
Great experience, and hilarious. Can definitely tell that it's the first scenario (later scenarios have improvements in gameplay and storytelling), but it's still awesome and fun. Played 2 player, which is definitely not as much fun as 4 player, but still a great experience. Less storytelling (as each person reads half the cards, rather than 25% of the cards) and thus less interaction, but experiencing the stories with 2 players is better than waiting forever to play with 4. Only complaint is minor, that the storylines chosen for the game and expansions are "common", and nothing original. I liked the experiences, but feel that the stories would have been even more fun if one or two were in "weird" or "unexpected" places/environments. Something off the beaten path, you know?
akshayats
I will elaborate my comment and review about this game shortly. If you like Scythe, Gloomhaven and Sherlock Holmes Consulting Detective and are a heavy boardgamer, this game is NOT recommended for you. It is quite too simple and unsatisfying to finish this game and play it. You need to meta game the solution before and along the game progression. On the flip side: If you have not played Sherlock Holmes Consulting Detective and like "decide your own story" kind of reads, play this first and then graduate to more heavy games.