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Hoist the T.I.M.E Agency flag and ready yourselves to cross the high seas with Brotherhood of the Coast, the seventh T.I.M.E Stories expansion. Four seasoned T.I.M.E agents have been sent on a mission in the Caribbean in the 17th century, but contact has been cut off and their location remains a mystery. The receptacles in question are four well-known buccaneer brothers, and your help is needed to track them down. Rally your motley crew and ready yourselves for anything is possible in the waters that await you.
Engoduun
One of the best expansions yet! Be warned, though, that if you have not played many modules you should at least have played "Dragon Prophecy", "Lumen Fidei", and "The Endurance Expedition" before this to get the most out of the story. There are so many new story lines and new infos in this expansion which you might easily miss. The meta plot gets a dramatic boost as well, plus it felt like cruising around in the Monkey Island setting somehow. Pretty awesome! We discussed a LOT during and after this expansion, even more so than with the others, so the authors must have made something right. Looking forward to the future modules to come. Addendum: there is one puzzle which has a slight design flaw regarding its graphical presentation in the game. We all missed a pivotal clue due to sloppy design/printing, although we did solve it via another route in the end. It still left a little scar. The intended solution itself was great.
CarlosSpicyweener
-sold- Well well well... Cool setting, nice design ideas... but... The more expansions I play the more I cool down on T.I.M.E Stories. First of all the release cycle is slow. We are far away from the the initial 3 per year. This is just too slow. Especially with the meta story between the scenarios. You can't remember the little stuff that you learn months later... so it just is a "different scenario each time" game. The second thing is that the scenarios show that ideas are too ambitious. They want to pack so much into each scenario but this results in a game of too many repetitions. You are doing several runs just to optimize your flow so that you can manage to win. This is ok but not if you do this every scenario and then for 2-3 tries AFTER you figured out what to do... No, you need to spend another hour to just do everything in the correct order that you make it in time. I'm sorry T.I.M.E Stories but you did so well in the beginning.
Cogliostro
Sehr schöne Story mit demf reien Fahren der Boote. Die Kämpfe waren durch die Unterstützung auch schaffbar. Der Seekampf war ähnlich spannend.