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With its 142 new cards, Under the Mask immerses you in an age of wonder and intrigue, and for the first time as you explore this historical world, you’ll be able to take advantage of the instantaneous transfers permitted by your team’s Instantaneous Transfer Device!
BigMoneyNichols
What promises to be an exciting trek through ancient Egypt quickly devolves into an overwrought fetch quest, the only reward for all your running around being permanent locations so that you have SLIGHTLY less running around to do. Intentionally gives you too little time to create supposed "challenge". The most exciting, unique moments don't show up until the finale. A surefire let down.
badrito
●●●●● Story ●●●○○ Mechanics ●●●●○ Overall -So far the story for us is second best next to Marcy Case. -Art is very pleasing too. -Mechanics-wise there is a particular new one that we enjoyed very much. FINISHED Took 3 runs. It is a very good expansion, not much fighting, the story has some investigation going on which is good, characters are interesting. We played this with 2 players (controlling 3 receptacles) and it was fun this way too.
Akado
Amazing! My favorite scenario so far, with a lot of all of the things that make TIME Stories great. Lots of difficult decisions, wild speculation, planning and plotting, surprises, and discussion points facilitating interaction amongst players. I think those who enjoy the "puzzle" nature of TIME Stories will enjoy this a lot, while it doesn't have as much of a focus on "combat". The story is ever-present and well done, and very immersive with the macguffin introduced in this scenario.