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With its 142 new cards, Under the Mask immerses you in an age of wonder and intrigue, and for the first time as you explore this historical world, you’ll be able to take advantage of the instantaneous transfers permitted by your team’s Instantaneous Transfer Device!
Arkeas
Beautiful artwork and introduces a really interesting mechanic that could be fun to use if other modules incorporate it. Unfortunately its use in this module is not very well done. Extremely linear module that just got boring over time; seemingly only one right path to victory and is more an exercise in optimization than anything else. "Puzzles" here were underwhelming. Easily the weakest module to date.
AmandaDesignsGames
The mechanical twist Under the Mask adds to TIME Stories makes it a very interesting puzzle. The story is not that great, but still made interesting by the bee mechanic, and the clever end game puzzle (yeah, that one!) My favorite since Asylum.
bigmac33070
This scenario was much less combat oriented. I only had 4 combats the whole scenario. There is also a big puzzle to solve near the end that leads to insta-death if you are wrong. The art in this one was the best of any others so far, at least to me. The T.I.M.E. Stories system has really captured me and I am thrilled to see where it is going next. Ranking of modules so far (to me at least): 1. Asylum (Base Game) 2. A Prophecy of Dragona 3. The Marcy Case 4. Under the Mask