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With its 142 new cards, Under the Mask immerses you in an age of wonder and intrigue, and for the first time as you explore this historical world, you’ll be able to take advantage of the instantaneous transfers permitted by your team’s Instantaneous Transfer Device!
airjudden
I like this one a lot better than the stupid "Asylum" case that comes with the game. This was also better than the Marcy Case. I thought the final puzzle was quite solvable, but only if you are playing with all 4 characters. Still, you aren't doing this in 1 run and probably not 2. Read spoilers for more: [o] One of the starting characters can ready hyrogriphs. When you find pieces of the map, decipher the message. Use the machine that allows you to jump into other bodies as you will pick up a lot of clues. [/o]
Arantor
As much as I loved the theme and the setting - and the artwork is as ever gorgeous - this one relies on a combination of mechanics that don't feel fun. Specifically, the mechanic where you meet people and can choose to have them replace a member of the party, combined with the all-too-frequent 'now roll dice to see if you beat this', against a clock that never feels enough. The aim is clear - to encourage more careful planning to avoid having another round of time loop, but here it just feels like you are at the mercy of far too much luck, and far too many choices whose outcome is utterly unknowable ahead of time, where it really doesn't flow.
Brazol
This scenario is mostly based on talking and revealing the mystery. There was very little skill checks compared to other scenarios. I liked it. I liked the Egyptian theme and I found myself invested in the plot.