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With its 142 new cards, Under the Mask immerses you in an age of wonder and intrigue, and for the first time as you explore this historical world, you’ll be able to take advantage of the instantaneous transfers permitted by your team’s Instantaneous Transfer Device!
Bayushi Sezaru
This time the T.I.M.E agents are cast back in time, to visit ancient Egypt and solve a mistery about the mask of Tuthankamon. There is another new twist, and a new clash against the mysterious Syaan. Another very enjoyable installment in the series!
badrito
●●●●● Story ●●●○○ Mechanics ●●●●○ Overall -So far the story for us is second best next to Marcy Case. -Art is very pleasing too. -Mechanics-wise there is a particular new one that we enjoyed very much. FINISHED Took 3 runs. It is a very good expansion, not much fighting, the story has some investigation going on which is good, characters are interesting. We played this with 2 players (controlling 3 receptacles) and it was fun this way too.
bigmac33070
This scenario was much less combat oriented. I only had 4 combats the whole scenario. There is also a big puzzle to solve near the end that leads to insta-death if you are wrong. The art in this one was the best of any others so far, at least to me. The T.I.M.E. Stories system has really captured me and I am thrilled to see where it is going next. Ranking of modules so far (to me at least): 1. Asylum (Base Game) 2. A Prophecy of Dragona 3. The Marcy Case 4. Under the Mask