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There is a hidden history behind the famed (and failed) 1914 expedition to the South Pole. Now, with the fourth instalment of the T.I.M.E Stories range, discover how it could have turned out and what the T.I.M.E agents need to do in order to prevent things from getting bad to… unspeakable.
• The Cthulhu Mythos finally enters the T.I.M.E Stories universe.
• Shorter scenario with a high pressure level.
• Surprising twist, guaranteed to make players wonder what is happening here!
bigmac33070
T.I.M.E. Stories continues to delight me. This expansion added several things new to the game. There is an actual "time traveling" twist in here which is really fun and a nice surprise. I won't go into any more details. I also went through this expansion differently than the others. I played 4 player solo and it took me 4 runs to complete. I decided to take extensive notes at each location. This was to make up for the fact that I had no-one else to bounce ideas off of. By the 4th run, I knew exactly where to go and where to skip and exactly what order to do it in. I will probably do this with the next expansion as well. So, how does Expedition Endurance rank among all of the other T.I.M.E. Stories packs? Here is my current ranking: 1. Asylum (Base Game) 2. Expedition Endurance 3. A Prophecy of Dragons 4. The Marcy Case 5. Under the Mask I would run a new player through E.E. if they are really into storytelling and theme as this is probably the most thematic of the sets. Highly recommended!
Cats 4 Mice
Absolutely loved the mission theme (no spoilers) which is set in 1914 during the Shackleton expedition to Antarctica. More puzzles then some other missions and some great battles. There is a very unique character option too.
CarlosSpicyweener
-sold- I had high hopes with that one: -I'm a fan of stories that have a snow/ice-setting -I like the given time period -I love to where it was supposed to head - storywise -It was the first scenario that was developed after the initial ones i.e. they had the chance to learn from the given feedback It starts with a bang. Really cool intro but after that it looses that drive. The story felt too short, it lacked puzzles and although it offers 2 new mechanics it feels like it didn't take all its chances. Still, with all the negatives, it is my number two favourite setting behind Asylum. And it is still T.I.M.E Stories so it can't be thaaaat bad.