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There is a hidden history behind the famed (and failed) 1914 expedition to the South Pole. Now, with the fourth instalment of the T.I.M.E Stories range, discover how it could have turned out and what the T.I.M.E agents need to do in order to prevent things from getting bad to… unspeakable.
• The Cthulhu Mythos finally enters the T.I.M.E Stories universe.
• Shorter scenario with a high pressure level.
• Surprising twist, guaranteed to make players wonder what is happening here!
AmandaDesignsGames
The two twists this scenario brings to the game (the first run, and the secret cards) are INSANELY cool. In retrospect, the rest of the scenario is not as deep, but those twists make it worth it.
BrotherG
Might be my new favorite TS module! What a trip this is! Had a half a mind to quit on TS after the next expansion, as we felt it was slowly losing it's luster. But this expansion not only invigorates the whole game for us, it retroactively raises the grade of all previous expansions. Very different. Insane. Fun!!
Bayushi Sezaru
This time the T.I.M.E agents are cast just a little back in time, to visit Anctartica in 1914 and solve a mistery about an expedition in the ice. There is another, very clever, new twist. Another very enjoyable installment in the series!