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There is a hidden history behind the famed (and failed) 1914 expedition to the South Pole. Now, with the fourth instalment of the T.I.M.E Stories range, discover how it could have turned out and what the T.I.M.E agents need to do in order to prevent things from getting bad to… unspeakable.
• The Cthulhu Mythos finally enters the T.I.M.E Stories universe.
• Shorter scenario with a high pressure level.
• Surprising twist, guaranteed to make players wonder what is happening here!
benjaminluk
Most unique mechanics and provides the best "time traveller" feel imo, however I prefer the Asylum more.
Bayushi Sezaru
This time the T.I.M.E agents are cast just a little back in time, to visit Anctartica in 1914 and solve a mistery about an expedition in the ice. There is another, very clever, new twist. Another very enjoyable installment in the series!
Brazol
This one reminded me of the Asylum scenario in the way that I was really invested in the beginning but disappointed by the ending. If someone likes Cthulhu theme the game creates a nice feeling of it. The plot is a little too simple and linear compared to previous ones. I liked the time twist at the beginning and madness cards. All in all, not my favorite scenario.