7553 AT (Alternative Timeline): Forget all you know about the Middle Ages, and explore a new reality in which magic changes everything.
T.I.M.E Stories: A Prophecy of Dragons is the third T.I.M.E Stories scenario.
21.00€
Out of stock
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Bamabookwyrm
Clearly my favorite chapter so far. This is also one that i feel is truly re-playable, as we didn't see half the cards before finishing the game. Also, Vincent Dutrait's art is fantastic.
badrito
●●○○○ Story ●●●○○ Mechanics ●●○○○ Overall -Story is very bad. No arc. No background. Lots and lots of chaotic things going on. Linear. (well there are 3-4 methods but apart from 1 all are pretty simplistic) -Some new and interesting mechanics are introduced which are nice but unfortunately they don't build very much on the story. -Oh and most annoying things: It's a chuckfest, very luck dependent, and there are no meaningful decisions to make. -Art is good as always. -There is one REALLY COOL place in the game. -Also: there didn't seem to be any point of the TIME TRAVELLING aspect of the game. If you are very lucky you may not even need a 2nd run...
Arantor
Loved the setting, loved the idea of fusing the T.I.M.E. Stories mechanics with a classical RPG setting, but this game (even more than Under the Mask) relies far too much on blind chance and learning-by-dying that just make the thing a slog rather than a gradually unfolding mystery that's fun to solve. Shame, because the lore is interesting and the setting is otherwise compelling.