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Based on the award-winning Betrayal at House on the Hill board game, in Betrayal at Baldur’s Gate you’ll return to Baldur’s Gate again and again thanks to the fifty included scenarios only to discover it’s never the same game twice.
Can you and your party survive the madness, or will you succumb to the mayhem and split (or slaughter!) the party?
Baddum12
Just as fun as Betrayal at House on the Hill. The switch up Haunt rolls makes sure you get at least 3 omens before triggering a haunt. The D&D theme is a definite plus, but that's my bias.
ACEL13
The D&D setting will not appeal to everyone. But I feel that the designers really learned a lot from the mistakes they made in the original Betrayal at House on the Hill. For example, they made it impossible to get a haunt on the first omen revealed. Also, all of the characters each have special abilities, which helps you feel a bit more unique and empowered, rather than just some human weakling.
Bossietj
Although the theme is more fun, my experience was the same as with the original Betrayal at House on the Hill. This is not necessarily a bad game, but I have never had a session (10+ sessions?) that I truly enjoyed. 1) It relies a lot on 'push your luck' with items/omens. 2) The Escalation is unbelievably unbalanced, one way or another. We have never had an exciting game with any tactical decisions; the ending was always a steamroll. I love the theme of the game and the essence of the gameplay, but the execution is very poor in my opinion.