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Based on the award-winning Betrayal at House on the Hill board game, in Betrayal at Baldur’s Gate you’ll return to Baldur’s Gate again and again thanks to the fifty included scenarios only to discover it’s never the same game twice.
Can you and your party survive the madness, or will you succumb to the mayhem and split (or slaughter!) the party?
aleonmel
NOW THIS IS A GRET UPGRADE to Betrayal. Great theme and perks for all the persons. Variations of settings any time.
ArborBarber
Was very much hoping BaBG improved on the original, but yep it's still nonsense. The good: can be fun if you're looking for something that doesn't require paying much attention, interaction, or strategic thought. I guess it's fine if you're looking to just kill some time to take your mind off rising sea levels and solar flares. Maybe if you're just really into D&D lore but even the "Minsk & Boo were here" graffito didn't get me there. The bad: see above. Most of the game consists of wandering aimlessly, with no interaction or any strategy beyond trying to draw cards at random and hope they're good for you and not bad. The haunting phase (usually an hour or so into the game) finally creates some tension but in my experience the conclusion is rarely close: most games are a blowout one way or another. Also commits the cardinal sin of early player elimination. Changes from the original: unique player abilities add a little spice. Otherwise, seems pretty similar.
AAS125
比山屋惊魂有进步。游戏开始能地上地下来回跑还是挺方便的,就是人物还是太脆,也许是手黑。