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Architects of the West Kingdom
60m - 80m
1 - 5 Players
Ages 12+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Medieval
40.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Afrochiapet
A light-to-medium weight worker placement game where you get more actions/resources based on the number of workers on spots. One of the noteworthy mechanics is the ability to capture/bounce workers from the board. It is a clever way to police other players' workers as well as return your own workers. Reputation is also handled in an interesting way. Lower reputation gives cheaper deals and shady acquisitions at the expense of endgame VP and cathedral rewards. Higher reputation allows presence in the church and possible debt forgiveness, but being an upstanding citizen means you have to do gross stuff like pay taxes. Outside of those mechanics Architects is pretty standard fare. Build a tableau of allies to optimize your strategy. Utilize resources to construct buildings and move up various tracks in the pursuit of VP. Note: I prefer playing with the asymmetric powers/setup at the onset. The separate starts show-off the different directions you can pursue in the game. Symmetric starts makes the game more sandbox-y.
ajie426
看规则的时候觉得好香,可以抓别人的工人 玩起来发现,抓就抓了吧,赎回来就好 美术风格我也接受不到,怎么那么丑
Agataka
Found the game to be slightly dull. The concept of prison and capturing/releasing workers didn't work well for me, I fould it even a bit irritating. Not my cup of tea.