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Already struggling with who she was, and who she wanted to be, teenager Kamala Khan just wanted a simple life. But when Kamala was trapped in a Terrigen Mist enveloping New Jersey, her life got a lot more complex! After emerging from the mist, Kamala discovered she was able to morph her body into nearly anything! Inspired by her idol Carol Danvers, Kamala took on the name Ms. Marvel and New Jersey gained its very own teenage crime fighter!
Fantasy Flight Games is proud to announce the Ms. Marvel Hero Pack for Marvel Champions: The Card Game!
Ms. Marvel is one of the most flexible heroes in the game, able to fit into whatever role is needed while learning to be a hero and protecting her friends from harm!
—description from the publisher
Players | Solo, 2 Players, 3 Players, 4 Players |
---|---|
Designer | Michael Boggs |
Mechanics | Cooperative Game, Variable Player Powers |
Theme | Card Game, Expansion for Base-game |
Publisher | Asmodee Italia, Fantasy Flight Games |
Brandnew77
Unexpectedly powerful and versatile, despite her hero stats are definitely on the weak side! Great with both protection and justice, the two aspects I tried so far.
Ajax_B
She's a tricky character. One thing you gotta understand early on about Ms. Marvel the she, like She Hulk, needs to swap back and forth from hero to alter-ego often. Her Kamala Khan ability is great and helps your deck from stalling out, and you really need those Ms. Marvel cards to be effective in hero form. I struggled my first few games but once I understood that, I finally won my first game! I like the character, a little bit of a tricky learning curve, but she's very fun and flexible. I definitely think that the starter deck is much better for 2 player and not solo. I found the most success with her using aggression and justice. In my opinion, just avoid protection when playing solo.
bpierce72
I really enjoy this hero pack. Ms. Marvel is very unique to play with lots of ability to cycle through your deck, support cards to combo large turns, and swingy and powerful abilities. It is a deck that relies on lots of switching between alter-ego and hero form and getting the right cards at the right time. The prebuilt deck really relies exclusively on the Big Hands event for damage, but combining her with Aggression may help more with damage output. This is a very fun hero to play with lots of maneuvering required. Not always easy for solo deck play, but always fun for me.