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TIME Stories Revolution: Experience
Expansion of:
TIME Stories Revolution: A Midsummer Night
180m - 180m
1 - 4 Players
Ages 12+
Some board games incorporate elements of role playing. It can be that players control a character that improves over time. It can also be a game that encourages or inspires storytelling.
Role Playing
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
Variable Phase Order implies that turns may not be played the same way as before and/or after.
Variable Phase Order
21.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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ConraDargo
Interesting idea but hard to really make anything of right now - when only Hadal Project is available and you're supposed to play Experience in-between the "real" adventures.
Toleezu
This is played between modules and provides story, base building, and a skill up mechanic that's kind of hard to assess, as there is only one expansion so far. Will update as more become available and I get deeper into it. Starting with a 5/10.
Julian_3021
Temporary rating, after the first two scenarios of the blue cycle. Generally interesting idea to further the metastory. My group is unsure, if the game benefits mecanically. However, as the third scenario is still unpublished and no further scenarios are annouced yet (?), its in-game value diminishes.