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Kanagawa
45m - 45m
2 - 4 Players
Ages 10+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
Games where you repeat an action (or part of an action) until you decide to stop due to increased (or not) risk of losing points or your turn.
Press your Luck
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Animals
20.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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alluvian
This game desperately needs a soft player mat. Constantly having to slide cards under others gets annoying on a hard table. This game is worth it though. Really love this at all player counts. I think it may be best at 3, but 4 is fine and honestly it plays great at two as well, really good choices and a lot of interest in what your opponents are doing.
arglik
Played once. It's a beautiful game but something doesn't make me to like it much. Have to understand what.
adebisi
Kanagawa looks absolutely beautiful and manages to surprise the player with the core mechanics being actually built around the art. I have to say that I was slightly impressed about this since here we have a game in which the art is not just for eye candy. Mechanics are a mixture of engine building and set collection, so nothing special there except for how the art ties the pieces together. I think the greatest achievement of the game is that the art mimicking Japanese Ukiyo-e is pleasant and looks authentic enough to not turn into bad mockery. The game plays relatively fast and, while not being the most deep thought games, it still offers some trade-offs to ponder. We actually played a few games in succession which is a good sign. This game is a good example how much the visuals affect the whole experience (at least in my case) and my view could well be totally different if I found the looks repulsive.