Aliens: Another Glorious Day In The Corps
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Aliens: Another Glorious Day in the Corps! is a co‑operative survival board game in which you and your team of specialist Colonial Marines will gear up with serious firepower and head into Hadley’s Hope to find survivors and answers. But you’re not alone. To survive, you’ll need to work together, keep your cool, and stay frosty to fight off relentless Xenomorph ambushes and get out of there alive.
Players can play up to six different missions, taking them into different areas from the Hadley’s Hope terraforming facility to the deep, dark recesses of an xenomorph nest. Aliens also offers an exciting campaign mode to play four of the missions linked together, so players will need to fight relentless xenomorph attacks and keep each other alive all the way to the end of the campaign. The remaining two missions are purely about survival, it’s kill or be killed. The players are dropped into the game with nothing more than a pistol. They will need to scavenge weapons and gear while hordes of Xenomorph aliens are trying to get at them. How long can you survive against the odds?
—description from the publisher
Ages | 14+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 60m – 120m |
Designer | Andrew Haught |
Mechanics | Cooperative Game |
Theme | Miniatures, Science Fiction, Movies / TV / Radio theme |
Publisher | Gale Force Nine, LLC |
bbhalla
Initial Impression: I have to say that I'm surprised with this game. Games based on popular IPs are generally hit or miss. In this case, I think it's a definite "Hit". The components are well constructed and convey the theme, with cards sporting stills from the movie. The minis are a little small and seem fragile but it makes sense considering the size of the maps. I would definitely throw some paint on them to help identify who is who. Gameplay is standard tactical gaming with some interesting twists. For example, the Aim mechanism makes sense in that the more you shoot during your turn the worse you aim becomes, making subsequent shots difficult. Many actions also require exhausting cards from an "endurance deck", which acts as a manageable timer. Tension mounts during the Aliens turn as you flip cards to see where new bugs spawn. Overall, this is a very enjoyable game and I look forward to experiencing further missions.
Dicklodge68
The combat system is horrible! It's like they took Space Hulk and Gears of Wars and omitted all the good things of those games! So your accuracy drops the more you shoot? First shot is your best shot...even at a xeno all across the board (with line of sight)? No overwatch except until the alien is adjacent? A xeno attacks but only knocks you down? No alien acid blood? The amount of stupidity of this combat system is beyond comprehension. Sloppy game design and then you used screen-shots for the artwork? That makes it sloppy, lazy, and cheap!
Borednomore
used core box once most models assembled... have everything for it [all the updated sets]..except the small assets expansion box.